PsychicSpecNon-contact

Extrasensory

  • Non-contact — Damaging moves that don’t make contact (status moves excluded). The attacker takes no damage from Rough Skin, Iron Barbs or Rocky Helmet.

Values in Pokémon Champions

Pow
80
Acc
100
PP
20
Priority
0
Range
Single

Effect

Has a 10% chance of making the target flinch.

Effects & flags

10% chance: Flinch

Changes by generation

Newest first. Periods with identical values are grouped; bold values changed from the previous (older) period.

GenerationTypeCatPowAccPPPriority
Pokémon ChampionsPsychicSpec80100200
Gen 6–9PsychicSpec80100200
Gen 3–5PsychicSpec80100300

Pokémon that run this move

Champions Doubles2026-09

Percentages are the share within each Pokémon in Champions Doubles (2026-09).

Source: Smogon (Champions VGC reg.MC)

Champions Singles2026-09

Percentages are the share within each Pokémon in Champions Singles (2026-09).

Source: Smogon (Champions BSS reg.MC)

Doubles OU2026-09

Percentages are the share within each Pokémon in Doubles OU (2026-09).

Source: Smogon (Doubles OU)

Type

Super effective (×2)
FightingPoison
Not very effective (×½)
PsychicSteel
No effect (×0)
Dark

Moves of the same type

Pokémon that learn this move32 Pokémon

Narrow these down further in Advanced Search (types, base stats and more) →

FAQ

What type is Extrasensory?

Extrasensory is a Psychic-type Spec move.

What does Extrasensory do?

Has a 10% chance of making the target flinch.

What are Extrasensory's power, accuracy and PP?

Power 80, accuracy 100, PP 20.

Which Pokémon can learn Extrasensory?

32 Pokémon can learn it, e.g. Vulpix, Ninetales, Exeggcute, Exeggutor, Cyndaquil, Hoothoot, Noctowl, Stantler.