Flail
- Contact — Moves that touch the target. Hitting a Pokémon with Rough Skin or Iron Barbs (1/8 of max HP) or holding Rocky Helmet (1/6) damages the attacker. Tough Claws boosts them 1.3×. Holding Protective Pads prevents adverse contact effects.
Values in Pokémon Champions
Pow
—
Acc
100
PP
15
Priority
0
Range
Single
Effect
The less HP the user has left, the greater this move’s power (ranging between 20 and 200).
Effects & flags
Contact
Changes by generation
Newest first. Periods with identical values are grouped; bold values changed from the previous (older) period.
| Generation | Type | Cat | Pow | Acc | PP | Priority |
|---|---|---|---|---|---|---|
| Pokémon Champions | Normal | Phys | — | 100 | 15 | 0 |
| Gen 2–9 | Normal | Phys | — | 100 | 15 | 0 |
Type
Super effective (×2)
—
Not very effective (×½)
RockSteel
No effect (×0)
Ghost
Moves of the same type
Pokémon that learn this move78 Pokémon
Narrow these down further in Advanced Search (types, base stats and more) →
FAQ
What type is Flail?
Flail is a Normal-type Phys move.
What does Flail do?
The less HP the user has left, the greater this move’s power (ranging between 20 and 200).
Which Pokémon can learn Flail?
78 Pokémon can learn it, e.g. Squirtle, Sandshrew, Vulpix, Oddish, Meowth, Geodude, Doduo, Horsea.