Held itemsFling power: 30
Metronome

Metronome

Effect

An item to be held by a Pokémon. It boosts moves used consecutively but only until a different move is used.

Detailed mechanics

Activation conditions and exact figures that the in-game description leaves out. Taken from the Pokémon Showdown simulator source code (MIT), newest first; periods with identical mechanics are grouped.

Pokémon Champions · Gen 5–9

Using the same move repeatedly raises its damage multiplier by 0.2 with each consecutive use, up to a maximum of 2 (reached on use number 6).

Pokémon that hold this in battle

OU (Singles)2026-09

Percentages are the share within each Pokémon in OU (Singles) (2026-09).

Source: Smogon (OU)

Items in the same category

FAQ

What does Metronome do?

An item to be held by a Pokémon. It boosts moves used consecutively but only until a different move is used. Exact mechanics (Pokémon Champions · Gen 5–9): Using the same move repeatedly raises its damage multiplier by 0.2 with each consecutive use, up to a maximum of 2 (reached on use number 6).

Which Pokémon hold Metronome?

In OU (Singles) usage for 2026-09: Enamorus 4.2%, Comfey 11.8%.

What is Metronome's Fling power?

Flinging it deals 30 base power damage.