Metronome
Effect
An item to be held by a Pokémon. It boosts moves used consecutively but only until a different move is used.
Detailed mechanics
Activation conditions and exact figures that the in-game description leaves out. Taken from the Pokémon Showdown simulator source code (MIT), newest first; periods with identical mechanics are grouped.
- Pokémon Champions · Gen 5–9
Using the same move repeatedly raises its damage multiplier by 0.2 with each consecutive use, up to a maximum of 2 (reached on use number 6).
Pokémon that hold this in battle
OU (Singles)2026-09
Percentages are the share within each Pokémon in OU (Singles) (2026-09).
Source: Smogon (OU)
Items in the same category
FAQ
What does Metronome do?
An item to be held by a Pokémon. It boosts moves used consecutively but only until a different move is used. Exact mechanics (Pokémon Champions · Gen 5–9): Using the same move repeatedly raises its damage multiplier by 0.2 with each consecutive use, up to a maximum of 2 (reached on use number 6).
Which Pokémon hold Metronome?
In OU (Singles) usage for 2026-09: Enamorus 4.2%, Comfey 11.8%.
What is Metronome's Fling power?
Flinging it deals 30 base power damage.