PsychicStatus
Magic Room
Values in Pokémon Champions
Pow
—
Acc
—
PP
10
Priority
0
Range
Single
Effect
Gives the entire field the Magic Room status for 5 turns.
Changes by generation
Newest first. Periods with identical values are grouped; bold values changed from the previous (older) period.
| Generation | Type | Cat | Pow | Acc | PP | Priority |
|---|---|---|---|---|---|---|
| Pokémon Champions | Psychic | Status | — | — | 10 | 0 |
| Gen 6–9 | Psychic | Status | — | — | 10 | 0 |
| Gen 5 | Psychic | Status | — | — | 10 | -7 |
Moves of the same type
Pokémon that learn this move10 Pokémon
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FAQ
What type is Magic Room?
Magic Room is a Psychic-type Status move.
What does Magic Room do?
Gives the entire field the Magic Room status for 5 turns.
Which Pokémon can learn Magic Room?
10 Pokémon can learn it, e.g. Uxie, Mesprit, Azelf, Gothita, Gothorita, Gothitelle, Fennekin, Braixen.